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國語文-國中7-9年級(四)
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PingPong - SPOT Networking-資源代表圖
app PingPong - SPOT Networking
黃玟菁/教育大市集執行團隊國小1年級~國中9年級,高中10-12年級,高職10年級~高職12年級
PingPong is a tool that enables communication for people who have gathered for a lecture, class, discussion, etc. It can be useful for inducing audience questions, assessing students' understanding, sharing materials easily and selecting winners in draws without a complicated registration process. PingPong- Easy, Fun, and Quick SPOT Networking! Start right now. *Important! PingPong Web Veta version has been launched. If installation is impossible due to OS problems, please visit gogopp.com/web. *Note! If access is impossible due to firewall, open port 49153. ▣ PingPong service features 1. Smart accessibility It can be used on any device: iPhone, iPad PC, etc. 2. Simple access Host and guests can both use the service without registration. 3. Various activities The Host can ask for responses with different methods such as true/false, text, image, etc. 4. Quick results Guests' responses can be checked in real time with graphs, lists, etc. 5. Link to Evernote Materials saved in the Host's Evernote can easily be loaded and shared with the Guests.6. Convenient tool Fun to use with functions such as the timer and random selection. ▣ Difficulties in proceeding.. Disorganized situations where people are chatting and not paying attention.. Awkward situations where people are asking questions not related to the subject.. Situations where you're wondering whether people understand the subject or whether you're explaining things that they already know about.. These situations are all experienced by Host's who host lectures, classes, and events. It is really hard to get peoples' attention and bring fun to places where many people are gathered. However, these problems can all be solved when you use Easy, Fun, and Quick PingPong. ▣ Here's how to use PingPong: 1. Speeches, Seminars Use the [Send Text] function when you want to induce audience questions. Use the [Send Image] function when you want to organize hosts' business card. 2. Classes, Lectures Use the [Multiple Choice 4] function when you are curious about students' understanding. Use the [True/False] function when you are doing a quiz contest. Use the [Send Image] function when you draw your teacher's or friend's face. 3. Discussions, Meetings Use the [Load Evernote] function when you want to show meeting materials. Use the [Share Evernote] function when you want to share minutes from the meeting. 4. Events Use the [Random Selection] function when you want to draw for winners. Also you can apply PingPong usefully in many other different situations. ▣ Main Functions Multiple Choice 4 Multiple Choice 5 True/False Send Text Send Image Load Evernote Share Evernote Timer Random Name PresentationStart using PingPong right away- it's Easy, Fun, and Quick SPOT Networking! ▶ Contact Us • Homepage : http://gogopp.com • E-mail : help@gogopp.com PingPong - SPOT Networking 1.能在多種平臺(iOS與Android) 各式設備上(PC、平板或手機)使用此APP;2.無須註冊即可使用;3.可即時回饋統計資料圖表
點閱數700
下載數38
修改日期:2025-04-18
chrome
MindMeister-資源代表圖
app MindMeister
朱國清/新竹市市立虎林國小國小3年級~國中9年級,高中10-12年級,高職10年級~高職12年級
MindMeister是一套免費線上心智圖服務,可輸出多種格式(MindMeister格式(.mind)FreeMind格式(.mm)MindManager(.mmap)文件輸出格式(.rtf)可攜式文件格式(.pdf)圖片格式,讓它可以在許多的軟體皆能正常開啟。並結合google雲端硬碟,可以直接在google雲端硬碟開啟及存檔。 朱國清 MindMeister 建議申請google帳號一、由google雲端硬碟建立/連接更多應用式/MindMeister,進行連結。二、心智圖的編輯畫面也很直覺,非常容易上手。可利用enter建立同一層之項目,利用tab建立下一層項目。三、除了基本功能外,使用者也可以自行改變文字的顏色、大小或是插入圖片及建立網址連結。四、完成後,按下左下角的 Share Map 就可以進行儲存、分享或內嵌到其他的網頁裡。五、也可以下載後,利用freeMind開啟再編輯,另外還有手機版的MindMeister,可供使用。
點閱數799
下載數7
修改日期:2025-04-18
PickMeBuzzer-資源代表圖
app PickMeBuzzer
黃玟菁/教育大市集執行團隊國小1年級~國中9年級
COOL FEATURE:-Try with PickMe!Play desktop app available from pickmeplay.com for interfacing with any type of software on your PC or MacFOR BEST OPERATION:- We recommend using an Airport Express Wi-Fi access point with the PickMeBuzzer app for best performance. E-mail us at pickmegames@buzzers.com for more information on configuring a new Airport Express for your event.SUGGESTED USE:- NEW FEATURE: With 1 iPhone and 1 iPad (manual reset, show scoreboard and who buzzed in on big screen) - Allows up to 5 players on an iPad/iPhone to wirelessly connect to another iPhone so you can (1) reset the iPad buzzer system from your iPhone and (2) update names of who buzzes in projected onto a big screen. Step 1:Create game with host deviceStep 2:Connect iPad to TV screen or Projector via accessory cableStep 3:Enter and select created game from iPadStep 4: Select 5 Player Mode on iPadStep 5: Select Scoreboard mode from iPhoneYou can now change the scoreboard and edit names projected on the big screen. Very Cool!- With 1 iPhone or 1 iPad ( stand alone built-in automatic reset) - Use 5 Player Buzzer mode to create a 5 player buzzer system. Connect TV out or VGA cable to device. This will project who buzzed in first onto a big screen (great for classroom, auditorium, and group training sessions). Score and names cannot be changed in this mode. An additional iOS device is required to change names and scoreboard.- With 1 iPhone and 1 iPad (manual reset option) - Allows up to 5 players on an iPad/iPhone to wirelessly connect to another iPhone (and your favorite Desktop software) so you can reset the iPad buzzer system from your iPhone- With 3 or more iPads/iPhones and 1 iPhone - Allows up to 5 players (per iOS device) to join a game created by the host with an iPhoneHave fun with PickMeBuzzer and if you have a special desktop app you want to use with our app let us know!CUSTOMER SATISFACTION POLICY:We take pride at delivering quality software and do not want you to have a bad experience with our apps. One of the most common problems that occur with our PickMeBuzzer App is with the Wi-Fi access point not being open to let the different iOS devices communicate. If you are trying to use a school or company Wi-Fi access point, it might not work due to security settings on the Wi-Fi access point. We suggest when using the PickMeBuzzer App to get your own dedicated access point that works properly with iOS devices to avoid Wi-Fi access point problems. Our apps go through testing to make sure you have the best experience possible, but we have no control over the Wi-Fi access point hardware you decide to use. However, we can recommend what works best with our apps.Please e-mail us at pickmegames@buzzers.com if the app is not working to your satisfaction! We want to make sure the app is working for you. PickMeBuzzer 可在課堂上讓學生們藉由此APP進行搶答。是一個需要付費購買的APP。
點閱數510
下載數16
修改日期:2025-04-18
複習定考試題-資源代表圖
web 複習定考試題
蔡雅惠/市立中興國中國中9年級
中興國中112年第一學期第三次定考國文科試題,範圍為翰林版第五冊內容,與113年第一學期第三次定考範圍相仿。
點閱數276
下載數4
修改日期:2025-01-23
圖書館利用教育-資源代表圖
web 圖書館利用教育
蔡雅惠/市立中興國中國中7-9年級
藉由引導新生認識校園圖書館,引發新生閱讀動機,提升校內閱讀風氣。以智慧大屏呈現圖書館利用教育簡報,引發學生學習動機。  透過實際走訪圖書館,再藉由學習單的引導,讓學生能夠自己辨識索書號,並找出對應書籍,完成圖書館搜索任務。最後透過此方法,於圖書館內找尋愛書,寧靜閱讀,並完成圖書簡介與心得分享。
點閱數325
下載數4
修改日期:2025-01-23
生於憂患死於安樂-資源代表圖
web 生於憂患死於安樂
蔡雅惠/市立中興國中國中9年級
以議論文文本出發,引導學生熟稔議論文架構,並藉由桌遊APP漸次練習,閱讀與寫作同步,以科技桌遊活化教學課程,並建構寫作基模。
點閱數293
下載數3
修改日期:2025-01-18
兒時記趣。-資源代表圖
web 兒時記趣。
蔡雅惠/市立中興國中國中7年級
以兒時記趣的課文切入教學,引導學生回憶沈復「物外之趣」的產生,並討論沈復獲得物外之趣的過程,歸納主角、特徵與象想畫面的連結與相似性,最後延伸活動以生活中的景物開始聯想,是否有讓你留心的畫面,或引人遐思的情景?輔以活動讓學生討論並上台分享自身經驗及創作過程、產出結果。
點閱數273
下載數6
修改日期:2025-01-17
我是卡蜜兒-資源代表圖
web 我是卡蜜兒
蔡雅惠/市立中興國中國中7年級
以我是卡蜜兒的繪本切入跨性別的主題,師生共讀的同時,討論書中主角跨性別的生活經歷帶給主角內心的情感衝擊,及因而引發的一連串事件,引導學生換位思考,對主角遇到困難有無不同的想法及更好的做法。引導學生完成相關學 習單,將對書的理解產出文字。再以生活中的人與事開始聯想,並有教師舉實例,輔以活動讓學生討論並上台分享在讀本書前後對跨性別者的看法、自身經驗、產出結果。
點閱數328
下載數4
修改日期:2025-01-17
跨領域數位課程-Winner三省吾身-資源代表圖
web 跨領域數位課程-Winner三省吾身
張簡冠廷/高雄市立七賢國民中學國中7-9年級
語文/國文+綜合/輔導
點閱數408
下載數4
修改日期:2025-01-07
詩韻之美-資源代表圖
web 詩韻之美
胡琇淳/市立南崁國中國中7-9年級
八年級學生第一次接觸古體詩,經由介紹古體詩的時代背景,引導學生步入當代時空境遇,讓學生了解古體詩創作精神,進一步將所學與近體詩做結合。
點閱數432
下載數0
修改日期:2024-12-19