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數學-國小3-4年級(二)
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搜尋相關的資源 1,902
zondle-資源代表圖
app zondle
黃玟菁/教育大市集執行團隊國小1年級~國中9年級
The zondle app allows you to play games anywhere to support your learning, to help you remember what you’ve learned in class and to prepare for tests and exams.Teachers create and set topics on the zondle website (www.zondle.com) for you to play in games of your choosing (in this app or on the web). You can also use the zondle website to create your own topics to match exactly what you want to learn, or to view your personal progress.Teachers can also use the zondle website to manage their zondle classes and view progress (with the zondle Gradebook).zondle is FREE and always will be. Thank you for using zondle! zondle 可針對教學需求去設計問題,結合各種遊戲的呈現方式,可讓學生在遊戲中學習,更能吸引住學生注意力。
點閱數542
下載數12
修改日期:2025-04-18
chrome
數學麻將-資源代表圖
app 數學麻將
黃精裕/新北市新北市立石碇高級中學國小3年級~國中9年級,高中10-12年級,高職10年級~高職12年級
可以藉由遊戲,練習正整數的四則運算,讓學生可以一邊玩遊戲,一邊學習數學.對數學產生興趣,而不再害怕數學. 黃精裕 數學麻將 可以選取者為白色,不可選取者為灰色.一、選取白色者,並且可以成為下列的等式,再按右邊紅色「Submit」.二、等式用乘、除法,分數較高;而用加、減法,分數較低.三、答案不可以為負數.四、「?number」為萬用數.五、「?Symbel」為萬用符號.六、將所有等號「=」及萬用符號「?Symbel」使用完畢,就算成功.七、可以連加或連乘.八、使用越多位數的運算,分數越高.可以訓練學生的頭腦,並且練習正整數的四則運算,是一個很不錯的遊戲APP.
點閱數1068
下載數22
修改日期:2025-04-18
PingPong - SPOT Networking-資源代表圖
app PingPong - SPOT Networking
黃玟菁/教育大市集執行團隊國小1年級~國中9年級,高中10-12年級,高職10年級~高職12年級
PingPong is a tool that enables communication for people who have gathered for a lecture, class, discussion, etc. It can be useful for inducing audience questions, assessing students' understanding, sharing materials easily and selecting winners in draws without a complicated registration process. PingPong- Easy, Fun, and Quick SPOT Networking! Start right now. *Important! PingPong Web Veta version has been launched. If installation is impossible due to OS problems, please visit gogopp.com/web. *Note! If access is impossible due to firewall, open port 49153. ▣ PingPong service features 1. Smart accessibility It can be used on any device: iPhone, iPad PC, etc. 2. Simple access Host and guests can both use the service without registration. 3. Various activities The Host can ask for responses with different methods such as true/false, text, image, etc. 4. Quick results Guests' responses can be checked in real time with graphs, lists, etc. 5. Link to Evernote Materials saved in the Host's Evernote can easily be loaded and shared with the Guests.6. Convenient tool Fun to use with functions such as the timer and random selection. ▣ Difficulties in proceeding.. Disorganized situations where people are chatting and not paying attention.. Awkward situations where people are asking questions not related to the subject.. Situations where you're wondering whether people understand the subject or whether you're explaining things that they already know about.. These situations are all experienced by Host's who host lectures, classes, and events. It is really hard to get peoples' attention and bring fun to places where many people are gathered. However, these problems can all be solved when you use Easy, Fun, and Quick PingPong. ▣ Here's how to use PingPong: 1. Speeches, Seminars Use the [Send Text] function when you want to induce audience questions. Use the [Send Image] function when you want to organize hosts' business card. 2. Classes, Lectures Use the [Multiple Choice 4] function when you are curious about students' understanding. Use the [True/False] function when you are doing a quiz contest. Use the [Send Image] function when you draw your teacher's or friend's face. 3. Discussions, Meetings Use the [Load Evernote] function when you want to show meeting materials. Use the [Share Evernote] function when you want to share minutes from the meeting. 4. Events Use the [Random Selection] function when you want to draw for winners. Also you can apply PingPong usefully in many other different situations. ▣ Main Functions Multiple Choice 4 Multiple Choice 5 True/False Send Text Send Image Load Evernote Share Evernote Timer Random Name PresentationStart using PingPong right away- it's Easy, Fun, and Quick SPOT Networking! ▶ Contact Us • Homepage : http://gogopp.com • E-mail : help@gogopp.com PingPong - SPOT Networking 1.能在多種平臺(iOS與Android) 各式設備上(PC、平板或手機)使用此APP;2.無須註冊即可使用;3.可即時回饋統計資料圖表
點閱數757
下載數38
修改日期:2025-04-18
D-4-1-S04-資源代表圖
video D-4-1-S04
教育部國小3-4年級
能應用長條圖裡面所呈現的數據進行解題
觀看次數356
修改日期:2025-01-15
跨領域數位課程-臺灣廟宇有多少-資源代表圖
web 跨領域數位課程-臺灣廟宇有多少
許大偉/新北市新店區北新國民小學國小3-4年級
社會領域、數學領域
點閱數414
下載數10
修改日期:2025-01-07
四年級數學第三單元 角度-資源代表圖
web 四年級數學第三單元 角度
李姿萱/市立雙龍國小國小3-4年級
1.認識測量角大小的工具是量角器,並知道角的單位是「度」,記作「°」。2.能使用量角器測量並報讀角的大小,畫出指定角度的角。3.藉由角的測量與比較,認識銳角、直角、鈍角。4.認識旋轉角與順時針、逆時針旋轉方向的意義。5.透過旋轉操作,認識平角、周角。6.能解決角的合成與分解問題,並用算式記錄下來。
點閱數853
下載數15
修改日期:2024-12-02
三年級數學第四單元圓4-1 認識圓-資源代表圖
web 三年級數學第四單元圓4-1 認識圓
陳佩縈/市立雙龍國小國小3-4年級
透過對摺圓形圖卡與測量觀察摺痕,認識圓的直徑和圓心。透過測量,知道直徑都一樣長。知道通過圓心的直徑,是圓周上兩點距離最長的直線。
點閱數725
下載數7
修改日期:2024-11-29
四年級數學第三單元角度-資源代表圖
web 四年級數學第三單元角度
吳宜嘉/市立雙龍國小國小3-4年級
讓孩子透過觀察量角器,認識量角器的構造,知道角的單位「度」。
點閱數397
下載數7
修改日期:2024-11-27
四年級數學四則計算規律-資源代表圖
web 四年級數學四則計算規律
黃淑娟/市立雙龍國小國小3-4年級
學生能運用四則運算的約定,理解四則運算的性質,並用以簡化計算。
點閱數245
下載數4
修改日期:2024-11-22
四年級數學三角形與全等-資源代表圖
web 四年級數學三角形與全等
林祝華/市立雙龍國小國小3-4年級
透過平面圖形的構成要素,認識常見三角形,以具體操作為主,進行三角形的分類與命名並做出指定的三角形。能用平移、旋轉、翻轉做全等疊合。
點閱數470
下載數10
修改日期:2024-11-22